Animation
“Kirby 30th Anniversary Parade” Animated Showcase [2024]
A collection of looping animations from my “Kirby 30th Anniversary Parade” personal project. Each parade float was designed to be animated, with individual elements being rendered on separate layers.
“The Skrawlers” full intro animation [2015 / 2023]
An opening animation for a now-finished YouTube series I was a part of. Each episode’s intro uses a different gag that affects the logo after it appears; this video combines all of them together, and introduces a few brand new ones. It also features updated assets and designs to reflect the current cast.
"Shiny" Reanimated shot 24 process [2020]
Process of creating a scene for a fan-made project reanimating the "Shiny" musical number from Disney's "Moana." The scene in question takes place during dialogue before the song.
"Mama Luigi" Reanimated scene 73 process [2017]
A scene for a fan-made project of reanimating an episode of the "Super Mario World" cartoon. The five-second scene is in the middle of the episode, and this video shows my process of creating it. It took about a month to make from start to finish.
College animation reel [KCAD, 2014-2016]
Snippets of animation work I've done throughout my college career at Kendall College of Art and Design.
"Swoobird" animated mockup [KCAD, 2016]
My college thesis was centered around my game concept "Swoobird." For the second half of the project, I made an animated mock-up of what the game would look like in motion as if it were actually playable. The song that plays in the video was also composed by me.
Reward Animations for WMU's Autism Procedure app [KCAD, 2016]
These two animations were made for a learning app to be used for children with autism, and serve as rewards when a child completes the task correctly. The shorter of the two could play randomly among others between rounds, and the longer one is chosen as the final reward when the game is finished.
Randy's Treasure Hunt [KCAD, 2014]
This was the first animated cartoon I've done in college that tells a story, and stars my own character Randy. It was a semester-long project--from initial storyboards to the final product--and taught me a lot about the parts and process that goes into animation like this.